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What is used to show screen objects such as the ball in our Pong game, on the Micro:Bit?
Which term stands for a number used to reposition a screen object on the Micro:Bit, after each frame?
What are variables used for in the context of Micro:Bit programming?
Which concept refers to the X and Y positions of individual LEDs on the Micro:Bit?
What do X and Y velocities help achieve when updating the position of screen objects?
In the context of Micro:Bit programming, what do variables act as?
Which term is used to describe the storage element used to store data in Micro:Bit programming?
What is the purpose of X and Y coordinates in the context of Micro:Bit programming?
How do X-Velocity and Y-Velocity contribute to updating the position of screen objects?
What do X and Y velocities help achieve when updating the position of screen objects?