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When programming a shooter in Scratch, what is the purpose of the direction variables, that are set to either 0 or 1 depending on the direction that the main character is facing? For example:
Which description below best describes the following script?
Which script will repeatedly check to see if it is touched by another sprite and then move then sprite to a random position of the stage when it is?
The correct script is script number .
What script will reposition the cat to the bottom left corner of the screen if it touches the ball?
Which coordinate (x or y) would we alter if we wanted vertical movement?
Which coordinate (x or y) would we alter if we wanted horizontal movement?
Which script would program a sprite to move down the screen (fall) but only when not touching something that is black?
Scratch uses degrees to describe directions. What is the value that Scratch uses to describe the direction “RIGHT”?
In Scratch, the direction RIGHT is described as degrees.
What is the location of the star?
X Coordinate =
Y Coordinate =
What is the location of the square?
X Coordinate =
Y Coordinate =