Introduction to Scratch Lesson 3 – Modify
Study this code: Modify your code from the previous steps, to match the example. Now, explain what the updated code is doing.
Introduction to Scratch Lesson 3 – Modify Read More »
Study this code: Modify your code from the previous steps, to match the example. Now, explain what the updated code is doing.
Introduction to Scratch Lesson 3 – Modify Read More »
Using the program code you created and ran in the last step… 1. What happens if you add another ANSWER variable to replace the number 10? Why do you think this happens? 2. What happens if you type in the word ‘hello’ as the input? Why do you think this happens?
Introduction to Scratch Lesson 3 – Investigate Read More »
Now log into your Scratch account, build the script and run the program (Scratch). Once done, save and share your project, grab the project file’s unique URL code and save it below.
Introduction to Scratch Lesson 3 – Run Read More »
What do you think the code will do?
Introduction to Scratch Lesson 3 – Predict Read More »
Using the blocks and logic shown above, create a program that will ask the user to enter a day of the week. Depending on the day entered (e.g. Monday), the program will output an activity that the user could do that day (e.g. go shopping). Make sure you code an error message that will display
Introduction to Scratch Lesson 2 – Make Read More »
Study this code: Modify your code from the previous steps, to match the example. Now, explain what the updated code is doing.
Introduction to Scratch Lesson 2 – Modify Read More »
Using the program code you created and ran in the last step… 1. What happens if you type ‘yes’ as the input, with a lower case ‘y’? Why do you think this happens? 2. What happens if you type in the word ‘yep’ as the input? Why do you think this happens?
Introduction to Scratch Lesson 2 – Investigate Read More »
Now log into your Scratch account, build the script and run the program (Scratch). Once done, save and share your project, grab the project file’s unique URL code and save it below.
Introduction to Scratch Lesson 2 – Run Read More »
What do you think the code will do?
Introduction to Scratch Lesson 2 – Predict Read More »
Using the blocks and logic shown above, create a ‘Chatbot’ program. The program must do the following: 1) The Cat asks the user a question 2) The user inputs their answer to the question 3) The Cat responds to the user’s input, joining the user’s input into their response message. 4) Repeat this at least
Introduction to Scratch Lesson 1 – Make Read More »